Technology leader. Immersive systems designer. Builder of programs, products, and teams — from a 7-million-download game catalog to NYU's Immersive Technology Lab. If you’d like to get in touch, please connect with me on LinkedIn.
"He was an invaluable resource for the university, bringing VR into the classroom, training the faculty, and finding ways to make the technology accessible to everyone."
"His own high standards, vision, and integrity inspired us to do our best work. He promoted teamwork and autonomy by involving us as much as possible."
"He's detailed and thorough while retaining a creative vision, and I was impressed by the projects he and his team were able to push out with limited resources."