A demo and proof of concept for an original 2D musical strategy game in which the player builds a fan base through promotion and performance. Developed solo, including all code, architecture, character design, environments, animation, and visuals.
TEAM:
Dave Lasala — Creative lead, application developer, art, animation
L.O. Loverun — Story, characters, world-building
KEY TOOLS:
Adobe AIR, Actionscript 3.0, Adobe Photoshop, Adobe After Effects
Visual Notes